Super Time Force Gameplay
1,000,000 BC 9600 BC 673 199X 3072 After completing all 6 of these areas, you will unlock the 'Dr. Infinity' level which include a series of boss battles to finish the game.Dr. Infinity Level 1 This mission isn't too hard. You should start you using Shieldy Blockerson's charged shield to create some safe zones in the level for as long as possible, and then rewind to the beginning of the level. Now use a variety of characters to keep a constant stream of bullets headed towards the red squares on the ship and the main body of the boss.
The spearman reporter. The population density was 1,445.0 people per square mile (558.1/km²). The population increased around 11% from the 2000 Census count of 3,021.
Easily one of the hardest boss battles in the game, but still easy as long as you use the proper tactics. Your goal here is to use 1 character for AS LONG AS POSSIBLE and only rewind if you are FORCED to.
Super Time Force is an action-packed platformer with a time-travelling twist! You’re in control of time itself, bending and stretching it to your advantage on the battlefield. Rewind time and choose when to jump back into the action, teaming-up with your past selves in a unique single-player co-op experience! Take control of up to 16 unique characters, and battle across 6 different time.
This will take a long time, but you'll end up with a large amount of enemies on the screen, and all of them will be actively shooting, taking down the boss' health faster and faster every time you respawn. During the first phase, you'll need to shoot the hands, then it will make you shoot the missile launchers. Wonderland online games. The next phase has two drill arms, then the cockpit, and lastly the cloned flying robots. I recommend using the red scatter shot character as much as possible here, using the charged attack as much as possible. Repeatski is also extremely useful during the hands and drill sections as his charged laser beam is extremely powerful.
Additionally, I recommend using Shieldy Blockerson to create a safe zone in the middle area of the final phase where you can put multiple guys that are safely shooting up without having to worry about dodging bullets. On the final platform, I also recommend having some scatter gun guys sitting in the corners and aiming diagonally into the floating robots in order to destroy them as quickly as possible.